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Wild Hunt: The Tables Turn

Wild Hunt: The Tables Turn

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Devlog

  • GDW: Exercises & Readings & Researchs
    December 17, 2019 by ysong
    Week 11 Exercise : 6.7: Describe Your Game (p182) “AR ghost hunting game about exorcism” For the last project, our group, Jib, Costas and I are making the AR ghost game. This game is for a single... Continue reading
  • Design Process
    December 13, 2019 by ysong
    Our Group's Concept: Moodboard: Sketches: UX/UI Design: Map Design 1: Map Design 2: Kind Ghost Design: Ball Ghost (Easy Ghost) Design: Slug Ghost (Medium Ghost) Design: Rare Ghost Design:... Continue reading
  • Playtests: Game Club & Wonderville
    December 13, 2019 by ysong
    Game Club Playtest: *This is the beta version of the game* Observations Some players seemed to have some difficulties aiming and shooting. This might be because the crosshair UI we have was too small... Continue reading
  • Postmortem
    December 13, 2019 by ysong
    Intro: Before we formed a group, we have tasked to create XR games either as an individual or as a group. Therefore we formed a group that has a similar pitch of creating an AR game that implements ge... Continue reading
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